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3ds Max Error Invalid Normal Index


I'm improving :) Jeff Meyer #5 06/10/2009 (7:52 am) Anytime you change the geometry in Max, it will change the vertex order. Pamiętaj, że rejestrując się zyskujesz dostęp do wielu unikalnych opcji niedostępnych osobom niezarejestrowanym. Studio seems to default to 2012 but if you hit the drop down list there's a 2014 version. KoldIt Offline / Send Message KoldIt November 2010 So I´m doing a school project and need to import an obj file that was made in maya into 3ds max2011. have a peek here

If it loads, export it back out as an OBJ, etc. Jeśli zapomniałeś swojego hasła, możesz kliknąć w link "Zapomniałem swojego hasła". Torque 3D Owner James #4 05/14/2009 (12:39 pm) I'm using it for both really (if I follow your meaning). Last Edit: Jul 11, 2010 20:23:08 GMT 1 by manik "First, you're born, then you do some stuff, then ya die....

Invalid Normal Index Found On Face

All rights reserved. So, what kinda stuff you wana do?" Reply Click here to remove banner ads from this forum.This Forum Is Hosted For FREE By ProBoardsGet Your Own Free Forum! CGTalk Moderation05-05-2013, 05:50 PMThis thread has been automatically closed as it remained inactive for 12 months. Forum Nowe posty FAQ Kalendarz Społeczność Grupy społecznościowe Albumy Lista użytkowników Thanks / Like Statistics Hottest Threads / Posts Opcje forum Zaznacz wszystkie fora jako przeczytane Szybkie menu Dzisiejsze posty Załoga

It's giving me strange fallout shadows on my mesh. Reply to Thread 06-25-11 #2 Knacki View Profile View Forum Posts Senior Member Follow User Gallery Join Date Aug 2010 Posts 1,050 Single mesh. Any tutorial or video to resolve this? Torque 3D Owner James #6 06/14/2009 (8:38 am) Thanks Jeff.

Feel free to ask for help, post projects you're working on, link to helpful tips or tutorials for others, or just generally discuss all things max. OBJ supports negative indices. Reklama widoczna tylko dla niezalogowanych użytkowników Czołem, Jak w temacie, chce zaimportować plik .obj do maksa, ale wywala błąd "Error - invalid normal index" Przy zaznaczeniu "import as a single mesh", Visit Website Reply to Thread 06-27-11 #5 Nathan Wolf View Profile View Forum Posts New Member Follow User Gallery Join Date Jun 2011 Location Denmark Age 36 Posts 3 As it turns out

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CGTalk > Software > Autodesk 3ds max > 3dsMax SDK and MaxScript > Import obj files problem PDA View Full All rights reserved. Relevant subs: /r/Maya /r/Blender /r/Animation /r/WIP created by rad_thundercata community for 6 yearsmessage the moderatorsMODERATORSWalter_Bishop_PhDabout moderation team »discussions in /r/3dsmax<>X2 points Bake sub-object / vertex animation / PLA to keyframes?2 points · 1 comment Am I doing something THanks!

3ds Max Polygon Index Error

Now my script works properly. Terms of Service - Privacy Policy jump to contentmy subredditsannouncementsArtAskRedditaskscienceawwblogbookscreepydataisbeautifulDIYDocumentariesEarthPornexplainlikeimfivefoodfunnyFuturologygadgetsgamingGetMotivatedgifshistoryIAmAInternetIsBeautifulJokesLifeProTipslistentothismildlyinterestingmoviesMusicnewsnosleepnottheonionOldSchoolCoolpersonalfinancephilosophyphotoshopbattlespicsscienceShowerthoughtsspacesportstelevisiontifutodayilearnedTwoXChromosomesUpliftingNewsvideosworldnewsWritingPromptsedit subscriptionsfront-all-random|AskReddit-funny-pics-news-todayilearned-gaming-gifs-videos-worldnews-aww-movies-Jokes-Showerthoughts-mildlyinteresting-nottheonion-Futurology-OldSchoolCool-explainlikeimfive-television-Music-books-science-IAmA-TwoXChromosomes-history-dataisbeautiful-space-creepy-LifeProTips-tifu-photoshopbattles-WritingPrompts-food-UpliftingNews-Art-gadgets-sports-EarthPorn-GetMotivated-askscience-nosleep-personalfinance-DIY-InternetIsBeautiful-Documentaries-listentothis-philosophy-announcements-blogmore »reddit.com3dsmaxcommentsWant to join? Log in or sign up in seconds.|Englishlimit my search to /r/3dsmaxuse the following search parameters to narrow your results:subreddit:subredditfind Invalid Normal Index Found On Face Maybe it's just me, because I thought the polygon got flipped... 0 · Share on Twitter Online / Send Message Farfarer polycounter lvl 9 April 2014 Is there a relative index Easiest way to fix it would be to open it in blender, meshlab or any other obj opening software.

Arnaez Posts: 23 February 4 I have exactly the same problem. navigate here so the torus faces in your sample has to start from vertex 27 because the last vertex of the sphere is 26. You don't have an account yet? I guess there's extra info in the obj file that these other programs don't like so having symmetry on, caused the imports to fail.

Anyway, the file is in OBJ format, however everytime I import it 3DS Max 2012, I get an error saying "ERROR - invalid normal index". But after I specify what I want to import I get this error, "ERROR - invalid normal index". Terms of Service | Privacy Policy | Notice | FTC Disclosure | Report Abuse | Report Ad | Advertise Here Register Help Remember Me? Check This Out A timer bar appears, and then an error pops up before its done: "ERROR: Invalid Vertex Index"I’ve done this with several models and am at a loss.

The pipeline continues to be refined :) Login to reply to this thread Post a blog Add a resource Start a Thread All Products 3rd Party Addons iTorque 2D iTorque 3D Last Edit: Jul 6, 2010 20:09:21 GMT 1 by magpie01 magpie01 Spud Posts: 2 .obj file wont open in 3dsMax [SOLVED] Jul 6, 2010 4:26:07 GMT 1 Quote Select PostDeselect PostLink No part of this website may be reproduced unless for personal use without prior written permission from The CGSociety. 1 JavaScript seems to be disabled in your browser.

But now it render the texture black.

Does anyone know what this means? 2 commentsshareall 2 commentssorted by: besttopnewcontroversialoldrandomq&alive (beta)[–]zzubnik 0 points1 point2 points 2 years ago(0 children)Try loading the mesh in Blender. See if that helps.. what does this mean and how do i fix? I rebuilt the model (or the portions that didn't give an error) and everything is fine for the moment.

Just export as OBJ and import in 3DS Max 2015 without any problem. is there anything i can do at this point to fix??see attached. Need help2 points · 2 comments Rigging a character1 points · 2 comments [huge noob]Unwrap UVW Problems1 points · 2 comments Displaying only the verticies of a model?0 points · 1 comment DOWNLOAD 3D MODELS (living room)This is an this contact form One thing I did notice is that when using layers in Modo, that would fire up the same error but not consistently...sigh.

Might have to do with your problem, Import again.... permalinkembedsavegive gold[–]dancing_raptor_jesus 0 points1 point2 points 2 years ago(0 children)It means that your normals have been recorded in a way that max can't read. it was an editable mesh. NewsGalleriesWorkshopsForumsCGS-TVCareers {{username()}} My portfolio My Forum Profile Upload Art Upgrade accountCGConnect Benefits Email Subscriptions Log out Log in Register {{username()}}+ Upload Art My portfolio My Forum

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Does anyone have the time to explain what could cause this error? Reply to Thread 06-25-11 #3 Nathan Wolf View Profile View Forum Posts New Member Follow User Gallery Join Date Jun 2011 Location Denmark Age 36 Posts 3 Already tried that, no Last edited by justadeletedguy; 06-25-11 at 10:37 PM. Follow Us On: Facebook Twitter Google+ The CGSociety The CGSociety is the most respected and accessible global organization for creative digital artists.

Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report 3930 Views, 1 Replies 10-10-2013 04:11 PM hello i am getting a message when I have 3 obj files. If you are getting the error importing into MAX, it is a problem with wherever you exported. Odp.

I opened the same obj just fine in Sculptris, as an import. which isn't so bad given that Torque takes one anyway. but i have done so much work to the model, i cannot reimport.. I imported the model via fbx, so i think that that may be the reason,..

When I in 3ds go to import and pick the exported Obj, you get the import settings alright, and it starts loading when you press the import button, but then it